Upper Elementary
Games
Five-O
Break the class into teams of around four or five students so you end up with an even number of groups. Pair off the teams. Each team thinks of a five-letter word. Its partner team has to guess the word by writing a five-letter word. The opposition says how many letters are correct in the word, but not which ones. The teams alternate guessing their opponents' words, and the first team to guess correctly wins. Example: Team 1's word is clash; Team 2 guesses beach. Three letters are the same. Next, Team 1 guesses Team 2's word. Then Team 2 guesses bingo -- no correct letters. The groups continue alternating until one team figures out the other team's word.
The Dictionary Game
Choose a word that no student can define, and write the definition on an index card. Ask each student to write a made-up definition for the word on an identical index card. Collect and shuffle the index cards. Read each definition and have students vote for the correct definition. Students score points each time another student votes for their definitions or if they identify the correct definition. The student with the most points wins the game.
The Million $ Mission
· Motivation: Pose this question to students: "Suppose someone offered to pay you one penny on the first day of the month, then double your wages each day for 29 more days OR $1million to work on a special project. Which would you choose?" Solicit responses from students.
Extension: Have students calculate the wages for 31 days (more than $21 million).
Math
Have the children play round the world. First grade teacher can use addition flash cards. Third or higher use multiplication cards. Have the first student in row 1 stand by second student which ever student gets correct answer moves on. The student that loses sits in that seat. Object is to get back to your seat and then you win. If you can go all around the room and back to your seat you are the winner.
Four Corners
You number the four corners of the room. Choose one student to be "it" and he/she covers his/her eyes and begins to count. While he/she is counting, the other students run to any of the four corners. When "it" has reached a designated count, he/she shouts out one of the four corner numbers. Any students in that corner must sit down. Play continues with the same "it" until only one student is left standing. If time remains, that student becomes the new "it". If no time remains, just allow that student to be "it" the next time.
Links
http://www.educationworld.com/a_lesson/lesson/lesson169.shtml - Games
http://www.dcn.davis.ca.us/~explorit/quiz/weather/quiz_weather.html - Weather Quiz
http://www.explorit.org/quiz.html - Fun Quizzes
http://www.armoredpenguin.com/math/ - Math Problems Generator
http://www.funbrain.com/funbrain/teachers/ - Games
http://www.teacherneedhelp.com/students/testdir.htm - Reading Comprehension
http://gem.win.co.nz/mario/wsearch/ - Word Search Puzzle Generator
http://www.teacherneedhelp.com/students/subtch.htm - A Web Site For Substitute Teachers
http://www.eslteachersboard.com/cgi-bin/lessons/index.pl - Games
http://bogglesworldesl.com/creativewriting.htm - Creative Writing Prompts
http://web.archive.org/web/20010106230700/http://my.voyager.net/~garmar/NewTimeKillers.htm - Time Killers